Fibblestib Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He has a moderate pudge and is not very fit. His silver hair is kept up in a ponytail inside a small hat. This green eyed southerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a plains tribe. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Persistence. Flaws: Shy. Bonds: Nature, Has a crush. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Fragrant Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears light armors faded through time and improper care. His brown fur is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Fragrant would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Flaws: Insomniac, Shy. Bonds: Military, Religious. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cairn Respect, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a yellow costume with the symbols of death on his torso. His hair is short and blue. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Cairn has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Flaws: Insomniac, Disease. Bonds: Slave. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
Possessions: 800 gp. 1 Minor magic item.
Shamash Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear black pants and tee shirts. His brass crest, when down, is lengthy. His eyes are likewise gold.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born in the north, but his parents moved at a very young age to the south. Shamash was born on a far northern island where he grew up under the tutelage of his father, an expert Ruler. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Sensitive, Insane. Bonds: Immigrant, Religious. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 6000 cp.
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