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NPC Generator

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Advanced [show]


Hupe Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears pastel cloth garments or leather armor. He is an epitome of beauty. His blonde hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in a small village he learned the ways of the warrior from his father. When Hupe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Family, Military. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Hupe Bigheart, Male Halfling Commoner 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Stealth +8
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 1000 gp. Deep blue spinel (500 gp). Obsidian (5 gp). Rose (40 gp).


Social Check DCs


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow costume with the symbols of his god on his torso. His lavender fur is slicked back into a classic pompadour. He has amber eyes and a yellow hat with a black feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of specialists.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Secretive. Bonds: Attractive, Religious, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Flask Wind, Male Tabaxi Rogue 5
Medium (5'11") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tattered old clothes. He wears his orange fur up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Insane, Selfish. Bonds: Religious. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Edge In the Storm, Male Tabaxi Paladin 6
Medium (5'6") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His auburn hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.

History: He was raised in a plains tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Family, Nature. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Yeardley, Male Human Adept 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 9 (-1)9 (-1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Malachite (14 gp).


Social Check DCs

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