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Zedaar Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brass crest is braided into rings. He has red eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.

History: Zedaar was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has since lost track of the people in his past.

Motivation: He is a bit of a kleptomaniac; and marry his sister to traveling adventurers

Flaws: Mundane, Fearful. Bonds: Attractive, Family, Criminal record. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Zedaar Jharthraxyn, Male Dragonborn Ranger 15
Medium (6'7") Dragonborn, True Neutral (CR 15)
Armor Class 11
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills Nature +7, Persuasion +9
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 4000 gp. Azurite (6 gp). Freshwater pearl (6 gp). Azurite (6 gp). Zircon (60 gp). Hematite (6 gp). Black opal (800 gp). Alexandrite (1400 gp). Star rose quartz (60 gp). Banded agate (6 gp). Blue star sapphire (800 gp).


Social Check DCs


Oloric Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries a battered nunchaku and tarnished axe as well. His hair is blonde, silky, and of moderate length. This violet eyed easterner is not easily forgotten.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Oloric Dankil, Male Dwarf Commoner 7
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)8 (-1) 12 (+1)12 (+1)
Skills Arcana +2, Performance +4
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Banded agate (5 gp).


Social Check DCs


Tûmûg Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a simple white robe with green stripes complete with hood. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Religious, Mentor. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Tûmûg Allerton, Male Half-Orc Rogue 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 400 gp. A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Joser Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case, and his gloved hand is found clutching a warhammer. His chestnut hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Attractive, Military. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Joser Underfoot, Male Halfling Adept 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Athletics +1, History +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. Carnelian (80 gp).


Social Check DCs

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