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NPC Generator

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Advanced [show]


Takra Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His silver hair is heavily combed to the right. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the east to a Barber, Takra learned a great deal about his mother's area of expertise. Through the years after Takra was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Takra's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Job, Mentor. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Takra Atterton, Male Half-Orc Ranger 7
Medium (6'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. Deep blue spinel (1200 gp).


Social Check DCs


Dalgal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His silver hair is greasy and uncared for. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Born in the west his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Pacifist, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Dalgal Battlehammer, Male Dwarf Cleric 5
Medium (4'0") Dwarf, Neutral Good (CR 5)
Armor Class 14
Hit Points 49 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Undercommon, Celestial
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Onyx (70 gp). Deep blue spinel (1400 gp). Chrysoberyl (50 gp).


Social Check DCs


River Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He is bristling with hidden weapons, mostly quarterstaffs and falchions. He sports a flattop fur cut. His amber eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, River was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, River took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted, Fighting. Flaws: Secretive. Bonds: Criminal record, Mentor. Occupation: Banker

Voice: Boston accent

Attributes [hide]

River Thunder, Male Tabaxi Barbarian 12
Medium (5'5") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 123 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 12 (+1)11 (+0)
Skills Insight +5, Religion +7
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Zircon (30 gp). Violet garnet (1000 gp). Sardonyx (30 gp). Zircon (30 gp). Iolite (30 gp). Violet garnet (1000 gp).


Social Check DCs


Tod Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Tod would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. Tod liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Poor, Immigrant, Military, Nature. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Tod Kettlewhistle, Male Halfling Aristocrat 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Star ruby (500 gp). Malachite (7 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp).


Social Check DCs

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