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NPC Generator

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Advanced [show]


Mamnen Fright, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black armored body suit, with a simple green line shooting up and back down. His purple hair, when down, is lengthy. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he has a crush on the local cartwright

Flaws: Ugly, Mundane. Bonds: Poor, Has a crush. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Mamnen Fright, Male Tiefling Expert 7
Medium (5'7") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)18 (+4) 8 (-1)19 (+4)
Skills Arcana +7, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Draconic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple blue line shooting up and back down. His black fur is lengthy. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Nimble In the Wind, Male Tabaxi Ranger 12
Medium (5'10") Tabaxi, Lawful Good (CR 12)
Armor Class 11
Hit Points 28 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 12 (+1)18 (+4)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3000 gp. Jeweled gold crown (6000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Black velvet mask with numerous citrines (150 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black shirt with thin violet vertical stripes and blue pants. He has a slight overbite and is overall scrawny. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Religious, Job. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Zaffrab Silverthread, Male Gnome Cleric 7
Small (3'5") Gnome, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 67 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)15 (+2) 12 (+1)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Nazû Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His black hair has been sun bleached extensively. His violet unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He takes great joy in being the best Interpreter in town.

History: Nazû was born with his mother's beautiful face. Cursed with unlife at a very young age, Nazû has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Attractive. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Nazû Barney, Male Half-Orc Expert 1
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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