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Advanced [show]


Altho Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: He was born in a small forest village. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Nature, Family. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Altho Wildheart, Male Halfling Commoner 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Imsh Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a simple violet robe with brown stripes complete with hood. His red hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Imsh took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Imsh Middleton, Male Half-Orc Wizard 3
Medium (5'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lamlis Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple grey robe with black stripes complete with hood. He keeps his silver hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: A powerful wizard made him what he is. Through the years after Lamlis was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Lamlis's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to get laid; and he has a crush on the local stylist

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Has a crush. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Lamlis Bohm, Male Half-Elf Barbarian 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs


Smoking Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts, and he perpetually has his falchion ready. His lavender fur is singed and shortened. His fierce blue eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Smoking grew up listening to his mother's many stories. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting, Logical. Flaws: Ugly, Cynical. Bonds: Adventurer. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Smoking Of Snakes, Male Tabaxi Warrior 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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