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NPC Generator

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Advanced [show]


Srorthen Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears a brown cloak and cross-gartered green stockings. He wears a colorful flower in his copper crest. He has several tiny sapphire earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Srorthen Skaarzborroosh, Male Dragonborn Commoner 3
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Vassago Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear blue clothing when he does not wear armor. His silver hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Bookbinder, his father struggled to pay the bills. After coming to the age of reason, Vassago took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and to reunite with his absent father

Ideals: Gifted. Flaws: Forgetful. Bonds: Poor, Enemies, Adventurer, Family. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Vassago Heal, Male Tiefling Barbarian 6
Medium (5'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)18 (+4) 14 (+2)14 (+2)
Skills Insight +5, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Fenriz Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, white shirt, and black tie. He carries with him a set of greatswords on his belt, each one with a emerald on the hilt. He keeps his long purple hair kept up in a rat tail. This black eyed westerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Fenriz began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Fenriz was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Retire the richest man in the west; and many gnolls want him driven away

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Fenriz Principle, Male Tiefling Sorcerer 7
Medium (5'11") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 13 (+1)18 (+4)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 20000 cp.


Social Check DCs


Baz Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. He is bald on top and has large brown tufts of hair around his ears. His blue eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Baz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Baz took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Baz Copeland, Male Half-Orc Aristocrat 4
Medium (5'9") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Silver pearl (70 gp). 1 Minor magic item.


Social Check DCs

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