Kassoon
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NPC Generator

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Advanced [show]


Gimble Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large blue mantle and cape that has been intricately interwoven into his white robe. His auburn hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of western immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac, Shy. Bonds: Immigrant. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Gimble Ningel, Male Gnome Aristocrat 9
Small (3'5") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 59 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Takra Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. This gray eyed southerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a brothel owner, Takra was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Mentor, Enemies. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Takra Ramsay, Male Half-Orc Barbarian 6
Medium (5'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 72 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)15 (+2) 10 (+0)14 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Terran, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull white iron scale mail, and he perpetually has his hand crossbow ready. He keeps his long auburn hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Sailor business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Fighting, Artistic, Opinionated. Flaws: Ugly. Bonds: Job. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Dain Bigtoe, Male Dwarf Barbarian 6
Medium (4'4") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Athletics +6, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His hair is chestnut and curly. His eyes are a pleasant amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Poor, Nature, Family. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Adrik Silverstone, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 16 (+3)7 (-2)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Undercommon, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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