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NPC Generator

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Advanced [show]


Thradal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: Thradal lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Thradal Fallack, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 11 (+0)8 (-1)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Sapply Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his warhammer. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Sapply managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane. Bonds: Criminal record, Rich. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Sapply Pilwicken, Male Gnome Cleric 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 14 (+2)15 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Minor magic item.


Social Check DCs


Henry Compton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His black hair is smooth and relatively long. His brown eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Human compassion; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Racist. Bonds: Guardian, Immigrant, Criminal record. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Henry Compton, Male Human Sorcerer 2
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Beloril Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man sports tan clothing, slightly heavier than average wear. His hair is golden, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.

Personality: Beloril hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Beloril grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beloril Deepdelver, Male Dwarf Adept 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 3100 sp. Silver comb with moonstones (700 gp). Old masterpiece painting (500 gp).


Social Check DCs

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