Pelt Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in an above average manner. His long yellow fur is drawn into a two foot long braid. He is baby faced.
Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 13)
Armor Class 13
Hit Points 110 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: Iolite (60 gp). Black pearl (300 gp).
Ur-Lisak Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears a pastel wide-brimmed hat and pastel clothes. He is tall, broad shouldered and powerfully built. His golden hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ur-Lisak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Military, Family. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 90 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +3
Possessions: 16000 sp. A roughly beaten golden orb (120 gp). Carved bone or ivory statuette (20 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (120 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dazzazn Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case, and a wedding ring on his left hand. His crest is greying and his face has many wrinkles. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Dazzazn never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Entrepeneur. Flaws: Addict, Disease. Bonds: In love, Rich. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 34 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 500 gp. 1 Minor magic item.
Traubon Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He wears suspenders and yellow workpants. His shirt is tan, and he wears a heavy yellow leather apron most of the time. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Persistence, Entrepeneur, Athletic. Bonds: Attractive, Slave. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!