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NPC Generator

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Advanced [show]


Arannis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. He sports a flattop hair cut. He has gray eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Family, Job. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Arannis Koehlanna, Male Elf Rogue 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Silvo Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in earthy colors with a yellow and black handkerchief worn on his right side. He is an epitome of beauty. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Silvo took refuge in the ruined castle and found the beat up kukri and armor he uses now. He inherited the family business which he has now maintained for 14 years.

Motivation: To settle down with his crush; and to be a bounty hunter again

Flaws: Shy. Bonds: Attractive, Job, Military, Nature, Has a crush. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Silvo Goodbarrel, Male Halfling Bard 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 14 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. Brown-green garnet (50 gp). Peridot (80 gp). Violet garnet (300 gp).


Social Check DCs


Korfel Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a black small hat and black clothes, and sports empty pouches on his belt. He has a long blonde beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Nature, Military, Debt. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Korfel Shupe, Male Half-Elf Fighter 8
Medium (5'0") Half-Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)18 (+4) 13 (+1)11 (+0)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant, Celestial, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Kerkad Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with red colored cloaks and clothing. His crest is silver, silky, and of moderate length. His red eyes peer out from beneath his Stetson red hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 8 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Forgetful. Bonds: Poor, Attractive, Immigrant. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Kerkad Beryntolthropal, Male Dragonborn Warrior 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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