Golm Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. With bright black hair and a scraggly beard. His eyes, though not visible through his cowl, are green.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and he has a crush on the local body guard
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. 1 Medium magic item. 1 Medium magic item.
Oren Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Ruler. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the east. He found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Sabotage a competitor; and he wants to meet his childhood hero
Bonds: Rich, Job, Adventurer, Immigrant, Enemies. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 110 gp.
Nicor Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is typically in his Knight uniform. His long silver hair is drawn into a two foot long braid. His eyes are silver and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He has all his life been fascinated with painting.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Artistic. Bonds: Job, Religious, Mentor. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 16)
Armor Class 13
Hit Points 51 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
Possessions: 3000 gp. Hematite (11 gp). Star ruby (1500 gp). Rich purple corundum (1500 gp). Fire opal (1500 gp). Emerald (1500 gp). White opal (1500 gp). Banded agate (11 gp). Jet (70 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Chalcedony (40 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Star ruby (1500 gp).
Adran Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a brown shirt with thin tan vertical stripes and green pants. His hair is long and chestnut with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes are a pleasant green.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic, Impulsive. Bonds: Poor, Military, Immigrant. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Aquan, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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