Aelar Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a xeno-phobe, disliking non-Elves.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Aelar was left his father's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Elven compassion.
Ideals: Fighting, Impeccable. Flaws: Ugly, Racist. Bonds: Military. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Half-Plate. 1 Masterwork Light steel shield.
Five Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length orange fur. His amber eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Poor, Family. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1300 gp. 1 Minor magic item.
Watson Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His chestnut hair is lengthy. His green eyes dart from person to person.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Joker. Bonds: Attractive, Immigrant, Rich. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 56 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 15 (+2) | 18 (+4) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Terran, Gnoll, Druidic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item.
Five In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His black fur is slicked back into a classic pompadour. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Roofer, but he got bored and became a Glassblower. He has drifted from career to career and currently works as a Glassblower.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Addict, Antagonistic, Ugly. Bonds: Job, Mentor. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
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