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NPC Generator

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Advanced [show]


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His blonde hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)16 (+3) 16 (+3)15 (+2)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1200 sp.


Social Check DCs


Taklinn Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" northern man, he wears a worn and beaten armor. His hair is white and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Slave Trader.

Motivation: To be a Crown-heir again; and wants to open a new tavern

Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Taklinn Goldfinder, Male Dwarf Fighter 4
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)18 (+4) 14 (+2)7 (-2)
Skills History +6, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Orc, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 39000 sp. Bloodstone (30 gp). Azurite (15 gp). Eye agate (15 gp). Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Ombul Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His head has been shaved. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Ombul enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Barkeep and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Ugly, Hedonist, Disease. Bonds: Job, Rich. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Ombul Deephollow, Male Halfling Expert 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Olunt Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a long, violet, dusty cloak. He has a penchant for wearing a ring with an oversized topaz on his left hand. His silver hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Sold as a small child to a slaver, Olunt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by drow. Olunt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Family, Mentor. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Olunt Rakankrak, Male Dwarf Barbarian 8
Medium (4'5") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 87 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)16 (+3) 16 (+3)13 (+1)
Skills Insight +6, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Giant, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: Rose (70 gp). Moss agate (15 gp). Citrine (70 gp). Peridot (70 gp). Golden yellow topaz (800 gp).


Social Check DCs

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