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Mehen Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a worn and beaten armor. His left leg appears badly burned and disfigured. His black crest is braided into rings. His gold eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Rich. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Mehen Raghthroknaar, Male Dragonborn Wizard 6
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills Athletics +6, Performance +7
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 300 gp. Moonstone (30 gp). White pearl (120 gp). Coral (120 gp). Jet (120 gp).


Social Check DCs


Emerald Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red fur. He prefers to wear pastel pants and tee shirts. He has a hunchback. His red fur, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Emerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emerald. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and a strong sense of loyalty to tabaxi people

Ideals: Extrovert. Flaws: Ugly, Racist, Disease. Bonds: Criminal record. Occupation: Barber

Voice: Stutters

Attributes [hide]

Emerald Fang, Male Tabaxi Warlock 17
Medium (5'6") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 122 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Medicine +7, Religion +8
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 10000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (500 gp). Large well-done wool tapestry (200 gp). Jeweled anklet (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Black velvet mask with numerous citrines (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved bone or ivory statuette (10 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (500 gp). Old masterpiece painting (1100 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gimurt Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fancy tan suit. His red hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gimurt was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Gimurt Rumnaheim, Male Dwarf Adept 4
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)12 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs


Tarhun Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears professional attire. His clothes are grease stained in places. His black crest is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Gifted from a young age, Tarhun studied abroad. After coming to the age of reason, Tarhun took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and he wants to meet his childhood hero

Ideals: Gifted, Persistence. Bonds: Attractive, Poor, Immigrant. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Tarhun Wivvyrholdalphiax, Male Dragonborn Expert 6
Medium (6'4") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp.


Social Check DCs

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