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NPC Generator

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Advanced [show]


Anverth Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal writing training, and achieved minor success. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Anverth Oomtrowl, Male Gnome Adept 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 15
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 12000 cp.


Social Check DCs


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a spear on his belt, and carries spears. His long white hair reaches down to his waist. His amber eyes peer out from beneath his Stetson yellow hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Navigator and found it very stressful. He inherited the family business which he has now maintained for 11 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Bonds: Nature, Immigrant, Job. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Osco High-hill, Male Halfling Bard 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp.


Social Check DCs


Himo Hanali, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. His hair is long and blonde with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His eyes are green and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Poor, Job. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Himo Hanali, Male Elf Sorcerer 2
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 250 gp. 1 Darkwood Shield.


Social Check DCs


Berrian Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His left hand appears badly burned and disfigured. His red hair is matted, messy, and big. His eyes are green and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Flaws: Ugly, Depressed. Bonds: Family, Poor. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Berrian Iranapha, Male Elf Aristocrat 12
Medium (5'1") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 57 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Stealth +7, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Banded agate (9 gp). Violet garnet (700 gp). Amber (160 gp).


Social Check DCs

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