Aust Firahel, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. With a patchy white beard and wild white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Detective business at a young age. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Wants to raise his children well; and to reunite with his old friends
Flaws: Addict. Bonds: Attractive, Enemies, Job, Adventurer, Family. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 13 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Giant
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 6000 sp. Blue quartz (4 gp).
Senteq Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears baggy violet pantaloons and a green scarf. His chestnut hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Senteq and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Military. Occupation: Healer
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 10
Hit Points 105 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
Possessions: 5000 gp. Emerald (900 gp). Chalcedony (50 gp). Onyx (50 gp). Malachite (5 gp). Jade (40 gp). Black pearl (1600 gp). Black pearl (1600 gp). White opal (900 gp). Eye agate (5 gp). Black opal (900 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp).
Dean Copeland, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His red hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Dean was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers
Ideals: Passionate, Fighting, Persistence. Bonds: Attractive, Nature. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Clerebold Carlisle, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and silver with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His brown eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Clerebold took refuge in the ruined castle and found the beat up longsword and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Regain custody of his daughter; and wants to raise his children well
Flaws: Antagonistic. Bonds: Mentor, Nature, Adventurer, Family. Occupation: Seamstress
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: A silver and pearl hairclip (60 gp). Fire opal pendant on a fine gold chain (2000 gp). Gold music box (3000 gp). Fire opal pendant on a fine gold chain (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
