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NPC Generator

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Advanced [show]


Norkruuth Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His black crest is long and unkept. This gold eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Mercenary business at a young age. In his 14th year, his parents were killed by a drow raid, leaving Norkruuth alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 9 years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Norkruuth Vangdondalor, Male Dragonborn Expert 8
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Zûgor Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered crossbow and tarnished spear as well. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family Through the years after Zûgor was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Zûgor's father didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zûgor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Zûgor Royal, Male Half-Orc Adept 5
Medium (6'9") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 9 (-1)16 (+3)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Carnelian (60 gp). Peridot (60 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Prâk Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey costume with the symbols of the sun god on his torso. His hair is cut close to his head. His amber eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Gifted. Bonds: Religious, Has a crush. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Prâk Tenley, Male Half-Orc Druid 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Religion +1, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 380 gp.


Social Check DCs


Melech Charm, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His small hat is riddled with cuts and holes. His eyes are black and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly, Secretive, Shy. Bonds: Poor. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Melech Charm, Male Tiefling Wizard 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1400 gp. Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs

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