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NPC Generator

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Advanced [show]


Oriax Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He exudes charisma. He is a tour de force of persuasion. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oriax took refuge in the old dungeon and found the beat up trident and armor he uses now. He became a Spy soon after.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Bonds: Attractive, Nature, Job, Adventurer. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Oriax Devotion, Male Tiefling Commoner 8
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 52 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 1200 gp.


Social Check DCs


Heward Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His blonde hair is braided into rings. He has gleaming, smiling violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Fighting, Artistic, Impeccable. Flaws: Shy, Mundane. Bonds: Slave. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Heward Hanali, Male Half-Elf Expert 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports blue clothing, slightly heavier than average wear. He has dyed his greying silver hair a little too much giving a sharp silver color. This gray eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Eberk hails from a village terrorized by orcs. Eberk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Eberk decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: His religion dominates his actions; and many orcs want him driven away

Ideals: Pacifist, Joker. Bonds: Enemies, Criminal record, Religious. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Eberk Eversharp, Male Dwarf Sorcerer 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 70 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 4000 gp. Sard (80 gp). Zircon (80 gp). Blue sapphire (1500 gp). Hematite (13 gp).


Social Check DCs


Bagga Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of strength around his neck, and a flail on his belt. He has styled his black hair well, parting it to the left. His skin is flawless and his violet eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Bagga Ryley, Male Half-Orc Rogue 7
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)12 (+1) 11 (+0)7 (-2)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Coral (140 gp). Aquamarine (200 gp).


Social Check DCs

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