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NPC Generator

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Advanced [show]


Skûn Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His red hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He struck the Jeweler job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Skûn Lincoln, Male Half-Orc Commoner 3
Medium (6'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Cloth of gold vestments (170 gp).


Social Check DCs


Delebean Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright blue suits and hats. His brown hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption; and sabotage a competitor

Ideals: Logical. Bonds: Attractive, Job, Rich, Religious, Criminal record. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Delebean Tarkelby, Male Gnome Monk 13
Small (3'7") Gnome, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 89 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Aquamarine (800 gp). Rose (20 gp). Peridot (20 gp). Canary diamond (2000 gp). Sard (20 gp). Pink pearl (150 gp). Golden yellow topaz (800 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is drawn into a tight pony tail with a cross scrunchie. He has red eyes and a violet hat with a grey feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Fighting, Impeccable, Artistic. Bonds: Immigrant, Adventurer. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Mordai Pursuit, Male Tiefling Commoner 8
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Animal Trainer. He has styled his blue hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Melech studied abroad. He worked as a nervous Animal Trainer and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated, Gifted. Bonds: Job, Religious, Immigrant. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Melech Panic, Male Tiefling Expert 10
Medium (6'2") Tiefling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 75 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)16 (+3) 10 (+0)13 (+1)
Skills Deception +5, History +7
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 700 gp. Zircon (50 gp). Rose (50 gp). Moss agate (9 gp). Tourmaline (140 gp). Azurite (9 gp).


Social Check DCs

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