Fargas Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Shepherd. His blonde hair is lengthy. His violet eyes peer out from beneath his top black hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Shepherd for hire.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Selfish. Bonds: Job, Slave, Military. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 8)
Armor Class 15
Hit Points 48 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Black star sapphire (1300 gp). Hematite (16 gp).
Art Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy brown suit. His black fur is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Art will drive conversation. Art is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Family, Nature. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 12)
Armor Class 13
Hit Points 106 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +5
Possessions: 27000 sp. Sardonyx (40 gp). Silver pearl (140 gp). Amber (140 gp).
Vondal Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who prefers to wear tan pants and tee shirts, he is not a threatening figure. With a patchy red beard and wild red hair. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vondal took refuge in the large cave and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Logical, Entrepeneur. Bonds: Attractive, Nature, Has a crush. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 20 (+5) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Purban Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt. His blonde hair is heavily combed to the left. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.
History: He got into the Brewer business at a young age. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Job. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3 Antitoxin.
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