Lamlûg Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown costume with the symbols of luck on his torso. His golden hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Lamlûg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Mason, who enjoyed hunting, Lamlûg was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Flaws: Ugly. Bonds: Immigrant, Guardian, Military, Nature. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp. Banded agate (9 gp).
Bucklal Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long chestnut hair kept up in a rat tail. His amber eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Bucklal embodies much of what other species detest in the Halflings. He believes the world needs to unite to get rid of brigands once and for all.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Bucklal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bucklal's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Junk Dealer
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 13)
Armor Class 15
Hit Points 89 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Draconic
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Tiger eye turquoise (15 gp). Sard (60 gp). Banded agate (15 gp). Violet garnet (500 gp). Pink pearl (40 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a white coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His fur is short and red. This copper eyed easterner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Art embodies much of what other species detest in the Tabaxis. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. Art was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Mercenary. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 390 gp. 1 Breastplate.
Olunt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is unkempt and raggedy. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.
History: Sold as a small child to a brothel owner, Olunt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Olunt and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Mentor. Occupation: Miller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp.
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