Mordai Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears red leather gloves, a red jacket, and tight pants. He has styled his dark red hair well, parting it to the right. His skin is flawless and his silver eyes scan people very quickly.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a brigands raid, leaving Mordai alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: A deep hatred of brigands.
Ideals: Justice, Artistic. Bonds: Attractive, Religious, Enemies. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Just what you see.
Harbek Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears bulky white painted plate armor. He is muscular with a powerful set of arms. His long silver hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Overbrimming with self-confidence, Harbek isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Cook, but he got bored and became a Hunter. He has worked as a Hunter like his father before him.
Motivation: To end his boredom; and he is content
Ideals: Impeccable, Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 26 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 20 (+5) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
Possessions: 210 gp. Rock crystal (30 gp).
Solomon Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His amber eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.
Motivation: He feels kind of lost in life; and expand his business
Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Nature, Job. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3000 cp.
Two Llamas In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is cinnamon and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.
Motivation: Retire the richest man in the west; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 120 gp.
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