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NPC Generator

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Advanced [show]


Corkitron High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow shirt with thin grey vertical stripes and black pants. His long golden hair is drawn into a two foot long braid. His thin eyebrows rest above his beady amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small island village. Through the years after Corkitron was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Corkitron's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Corkitron High-hill, Male Halfling Commoner 5
Small (3'3") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Chalcedony (60 gp). Lapis lazuli (5 gp). Banded agate (5 gp).


Social Check DCs


Roondar Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a white top hat and white clothes, marred by beers. His blonde hair is slicked back into a classic pompadour. His brown eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: He was born in the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Immigrant, Criminal record. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Roondar Boondiggles, Male Gnome Monk 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Amnon Open, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Jeweler. He keeps his white hair in a pixie cut. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Jeweler.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Mentor, Job, Family. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Amnon Open, Male Tiefling Sorcerer 1
Medium (6'10") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Bertram Chester, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized amber on his right hand. His silver hair is braided into rings. His eyes are gray and catlike.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: The child of eastern immigrants he idolized his father. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Bertram's father didn't care for him much, and the feeling was mutual. He became a Merchant soon after.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Chester, Male Human Ranger 11
Medium (6'6") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 3000 gp. Blue quartz (14 gp). Star rose quartz (60 gp). Malachite (14 gp).


Social Check DCs

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