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NPC Generator

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Lvl.
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Seed

Advanced [show]


Godfrey Badger, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He carries with him a set of halberds, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant amber.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. Godfrey was born on a far northern plains where he grew up under the tutelage of his father, an expert Herbalist. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To pay off his debts; and he desires power and/or immortality

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Adventurer, Debt. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Godfrey Badger, Male Human Cleric 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 11
Languages Common, Ignan, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. He sports a flattop fur cut. He has yellow eyes and a brown hat with a tan feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east, but his parents moved at a very young age to the south. Windy was born on a far eastern forest where he grew up under the tutelage of his father, an expert Apothecary. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Secretive. Bonds: Immigrant, Religious. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Windy Candle, Male Tabaxi Fighter 10
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common, Celestial, Goblin, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 210 pp. 1 Minor magic item.


Social Check DCs


Frederick Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has a long white beard with little hanging trinkets. His eyes are green and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Disease. Bonds: Military, Rich, Guardian. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Frederick Caerdonel, Male Half-Elf Aristocrat 4
Medium (5'8") Half-Elf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Dain grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He was granted psionic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted, Optimist. Bonds: Military, Adventurer. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Dain Torunn, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1300 sp.


Social Check DCs

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