Thakrak Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy white hair. He has gleaming, smiling gray eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the east his family was never financially stable. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Hedonist, Fearful. Bonds: Attractive, Poor. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 6000 sp. 1 Minor magic item.
Therai Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy brown hair. He has red eyes and a grey hat with a brown feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To end his boredom; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Selfish, Mundane. Bonds: Immigrant, Military, Family. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 380 gp.
Nelkin Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears a Stetson hat to cover his moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nelkin took refuge in the ruined castle and found the beat up sickle and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 320 gp. Red spinel (110 gp).
Eberk Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears pastel leather gloves, a pastel jacket, and tight pants. His whole body is exceptionally muscular. He wears a colorful flower in his chestnut hair. He has gray eyes.
Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to protect his home
Ideals: Opinionated, Entrepeneur. Bonds: Immigrant, Attractive, Guardian. Occupation: Tanner
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.
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