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NPC Generator

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Advanced [show]


Bork Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely grey suit with white socks and a vest with buckled shoes. He wears his golden hair up. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Since then, he has sought to make the best of life.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Enemies. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Bork Brownrigg, Male Half-Orc Monk 2
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 60 gp.


Social Check DCs


Veit Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and wears a faded coat and loose pants complete with broad hat. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: He is a Deep Scion in disguise. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Insane, Lazy. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Veit Torevir, Male Dwarf Ranger 9
Medium (4'4") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. His red hair is kept up in a ponytail inside a broad hat. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic. Flaws: Mundane, Insomniac. Bonds: Attractive, Rich. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Ramsey, Male Human Monk 11
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 13 (+1)17 (+3)
Skills Medicine +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 2000 gp. Hematite (7 gp). Zircon (50 gp). Sardonyx (50 gp). Jasper (50 gp). Amethyst (60 gp). Jasper (50 gp).


Social Check DCs


Torinn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man usually wears his white robe and has his bow always slung over his shoulder. He is muscular with a powerful set of arms. His brass crest is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: Torinn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Torinn Orexijandilin, Male Dragonborn Barbarian 16
Medium (6'2") Dragonborn, True Neutral (CR 16)
Armor Class 12
Hit Points 162 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)9 (-1) 12 (+1)17 (+3)
Skills Performance +8, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 600 pp. Deep blue spinel (1500 gp). Bloodstone (50 gp). Amethyst (150 gp). Aquamarine (1500 gp).


Social Check DCs

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