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NPC Generator

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Advanced [show]


Ghaliver Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown trousers with white and grey striped suspenders. He wears various colorful collared shirts. He keeps his brown hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: Ghaliver was raised in a hard working conservative environment. His childhood dream was to be a Apothecary, but he was a colossal failure. He became a Merchant soon after.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Ghaliver Bigheart, Male Halfling Rogue 7
Small (3'4") Halfling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Stableman. His auburn hair has been sun bleached extensively. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is afraid of men and trembles around them

History: Born in the south to a Stableman, Percival learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Percival Lincoln, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 10000 cp. 1 Masterwork Musical instrument. 1 Good lock. 1 Average lock.


Social Check DCs


Dadalan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a red shirt with thin yellow vertical stripes and green pants. He carries with him a set of warhammers on his belt, each one with a jet on the hilt. His copper crest is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also is a firm believer in the manly ideal.

History: He got into the Adventurer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Dadalan Turnuroth, Male Dragonborn Cleric 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 2000 sp. Fire opal (1000 gp). Deep green spinel (120 gp). Malachite (13 gp). Emerald (1000 gp). 1 Simple lock.


Social Check DCs


Kerkad Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears pastel trousers with black and green striped suspenders. He wears various colorful collared shirts. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Athletic, Logical. Flaws: Insane, Racist. Bonds: Rich. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Kerkad Yarjerit, Male Dragonborn Expert 6
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4

Possessions: 300 gp.


Social Check DCs

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