Dondon Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a yellow armored body suit, with a simple black line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His hair is blonde and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.
History: Dondon hails from a village terrorized by dire rats. In his 12th year, his parents were killed by a dire rats raid, leaving Dondon alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.
Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Shy. Bonds: Slave, Enemies. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 35 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: Hematite (13 gp). Eye agate (13 gp). Rose (50 gp). Red spinel (150 gp).
Mûg Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His skin is also unnaturally pale. His silver hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born into a rich family. He moved out east to avoid the crime he committed. After months of barely getting by, Mûg managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is content; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Insane, Mundane. Bonds: Criminal record, Rich. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +6
Possessions: 1000 sp.
Mantus Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Apothecary for hire.
Motivation: Money/treasure; and sabotage a competitor
Bonds: Rich, Attractive, Job, In love. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
Osco Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His skin is fair and his fingers are delicate and long. His silver hair is knotted and matted. His green unseeing eyes seem to look past you.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Osco lived on a farm with his mother, near the main road leading to a nearby town. One day when Osco was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Osco was heart-stricken from the event, and his father started working long hours to provde for them. He was granted necromantic powers by his dying brother.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Disease, Antagonistic, PTSD. Bonds: Family. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 11)
Armor Class 15
Hit Points 88 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 18 (+4) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 350 pp. A silver and pearl hairclip (40 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (400 gp).
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