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NPC Generator

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Advanced [show]


Trynnicus Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy rusty crest. He wears a blue costume with the symbols of his god on his torso. He has a hunchback. He sports a flattop crest cut. His eyes are a pleasant red.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trynnicus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trynnicus Beryntolthropal, Male Dragonborn Paladin 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 91 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 15 (+2)11 (+0)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 12000 sp.


Social Check DCs


Xappan Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is drawn into a tight pony tail with a clover scrunchie. His eyes are gold and beady.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with dancing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Xappan Fluke, Male Tiefling Sorcerer 3
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp.


Social Check DCs


Dagger Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His gray fur, when down, is lengthy. His amber eyes are slightly larger than normal.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Dagger was born on a far northern forest where he grew up under the tutelage of his father, an expert Merchant. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Flaws: Racist. Bonds: Attractive, Enemies, Poor, Immigrant. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Dagger Of Ale, Male Tabaxi Warlock 5
Medium (5'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Deep blue spinel (800 gp). White pearl (150 gp).


Social Check DCs


Galinndan Horineth, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is white. His amber eyes peer out from beneath his feathered brown hat.

Personality: Galinndan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Galinndan Horineth, Male Elf Rogue 8
Medium (5'2") Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs

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