Andram Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He is physically well-built. His dark red hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Andram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Andram was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle.
Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 37 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Terran, Undercommon, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 3000 gp. Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (800 gp). Jeweled anklet (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.
Paymon Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. He keeps his brown hair in a pixie cut. His skin is flawless and his silver eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for him.
Ideals: Artistic, Impeccable. Bonds: Attractive, Military. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. Gold dragon comb with red garnet eye (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Salasar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple brown robe with white stripes complete with hood. He carries a battered trident and tarnished falchion as well. He keeps his scarlet crest in a pixie cut. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born into a rich family. He dropped out of school before completing his studies. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salasar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Logical. Flaws: Forgetful. Bonds: Attractive, Rich. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 51 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 600 gp. Star rose quartz (40 gp).
Naill Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. His hair, while still mostly blonde, has prominent grey streaks. His eyes are hazel and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To unite with his brother.
Ideals: Persistence. Flaws: Shy, Disease. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 600 sp. Coral (100 gp).
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