Naill Firahel, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear green clothing when he does not wear armor. His brown hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Courier for hire.
Motivation: Regain custody of his son; and balancing his hectic life and new courier responsibilities is difficult
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Job, Family. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Gold and topaz bottle stopper cork (900 gp). Silver comb with moonstones (300 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).
Aust Tealeaf, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He tends to wear a large white jacket, and his gloved hand is found clutching a falchion. He wears his hair in dreadlocks. He is baby faced.
Personality: Aust hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born at the edge of vast forest. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.
Motivation: Further expansion of business.
Ideals: Artistic, Optimist. Bonds: Nature, Job. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 93 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +7
Possessions: 6000 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item.
Igden Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a violet coat over a white low-cut shirt, and a wide-brimmed hat upon his head. Beneath his clothing is a huge mess of scar tissue. He has styled his brown hair well, parting it to the right. His eyes are hazel and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is a great chef.
History: Igden was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Igden took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to gnomish people
Ideals: Justice, Gifted. Flaws: Disease. Bonds: Slave, Poor. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1000 cp. 3 Smokesticks.
Dayereth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right hand appears badly burned and disfigured. His silver hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dayereth took refuge in the ruined castle and found the beat up sickle and armor he uses now. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!

