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NPC Generator

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Advanced [show]


Nadarr Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His crest is gold and very short. His red eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Nadarr was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Roofer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: To reunite with his absent father; and he is unsatisfied with his job

Ideals: Joker. Bonds: Attractive, Job, Adventurer, Family. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Nadarr Hashphronyxadyn, Male Dragonborn Monk 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp.


Social Check DCs


Edge Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is bristling with hidden weapons, mostly daggers and ceremonial daggers. His cinnamon fur is knotted and matted. His amber unseeing eyes seem to look past you.

Personality: Edge speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Detective profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Detective, but he got bored and became a Bounty Hunter. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Edge Shoe, Male Tabaxi Rogue 1
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Brown-green garnet (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Az-Bror Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. This amber eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Joker, Athletic. Flaws: Ugly, Shy, Mundane. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Az-Bror Camden, Male Half-Orc Warrior 3
Medium (5'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naill Aloro, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). With a patchy blonde beard and wild blonde hair. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.

History: Naill was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Flaws: Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Naill Aloro, Male Elf Barbarian 5
Medium (4'11") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Black opal (1200 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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