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NPC Generator

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Advanced [show]


Henry Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His hair is red and very short. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Sold as a small child to a slaver, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well; and he feels threatened by others

Ideals: Disciplined, Artistic. Bonds: Attractive, Mentor. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Denholm, Male Human Paladin 9
Medium (5'9") Human, True Neutral (CR 9)
Armor Class 13
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 170 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Anselm Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. His white hair, when down, is lengthy. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by drow. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Anselm Teinithra, Male Half-Elf Fighter 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Athletics +7, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 20 pp.


Social Check DCs


Gilthur Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His white hair is long and unkept. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Religious. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Gilthur Strakeln, Male Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kite Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears just a blue suit. His red fur is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: Kite was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Flaws: Shy, Impulsive. Bonds: Attractive, Poor. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Kite Treat, Male Tabaxi Bard 13
Medium (5'7") Tabaxi, Neutral Evil (CR 13)
Armor Class 13
Hit Points 53 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 18 (+4)17 (+3)
Skills Animal Handling +8, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 200 pp. Deep blue spinel (1400 gp). 1 Medium magic item.


Social Check DCs

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