Shedinn Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brass crest is matted, messy, and big. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sold as a small child to a brothel owner, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Mentor, Rich. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 33 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 900 gp.
Hoglik Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple white line shooting up and back down. He sports a long auburn beard, and similarly colored long hair. His violet eyes dart from person to person.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Spice Merchant father left him crippled. He now travels the world, in search of power and loot.
Motivation: To get a good night's sleep; and to prove his worth to the world
Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.
Nicor Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries with him a set of shields on his belt, each one with a jet on the hilt. He has no hair. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Guardian, Rich. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Onyx (80 gp). Aquamarine (800 gp). Golden pearl (80 gp). Lapis lazuli (8 gp). 1 Minor magic item.
Laucian Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his brown hair down. He wears a mask on his face.
Personality: Eccentric and domineering, Laucian will drive conversation. Flattery will make him almost putty in your hands.
History: He was born in the south. Laucian was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Spice Merchant. He left for the south, certain he would find work there.
Motivation: Many gnolls want him driven away; and he feels the way he acts is they only way to get by in the world
Ideals: Extrovert. Flaws: Selfish. Bonds: Poor, Attractive, Immigrant. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 78 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 |
Possessions: 6000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A necklace of small pink pearls (4000 gp). Gold and topaz bottle stopper cork (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
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