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NPC Generator

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Advanced [show]


John Nash, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears a green vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is styled in orderly dreadlocks. He has gleaming, smiling amber eyes.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

John Nash, Male Human Sorcerer 11
Medium (6'4") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)19 (+4) 13 (+1)15 (+2)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Ignan, Giant, Auran, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666640000

Possessions: 26000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1800 gp). Solid gold idol (1100 gp).


Social Check DCs


Zephan Merit, Male Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears tattered old clothes. His black hair is heavily combed to the right. His silver eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Passionate. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Zephan Merit, Male Tiefling Fighter 10
Medium (5'11") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 9 (-1)19 (+4)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +3

Possessions: 300 pp. Violet garnet (700 gp). Golden yellow topaz (700 gp). Iolite (20 gp). Jade (100 gp).


Social Check DCs


Dworic Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple tan robe with white stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and brown. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a mountains tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable; and money/treasure

Ideals: Justice. Flaws: Shy. Bonds: Nature, Rich, Criminal record. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Dworic Bloodkith, Male Dwarf Warrior 4
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 19 (+4)11 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Hugh Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has a slight overbite and is overall scrawny. He has styled his silver hair well, parting it to the left. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the east, but his parents moved at a very young age to the west. Hugh was born on a far eastern island where he grew up under the tutelage of his mother, an expert Tanner. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Criminal record, Family. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Hugh Teinithra, Male Half-Elf Druid 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Solid gold idol (900 gp). Gold dragon comb with red garnet eye (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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