Arumawann Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He has a white handlebar mustache and slicked back white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.
History: Born in the south his family was never financially stable. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Immigrant, Poor. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Ignan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 50000 cp. 1 Minor magic item.
Vondal Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His brown hair is still thick. He wears large thick round spectacles.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 300 sp. 3 Alchemist’s fire.
Dain Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and white robe with the hood down. He has a slight overbite and is overall scrawny. His golden hair is cut short. His skin is flawless and his amber eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Dain has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Mugrunden Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has styled his rusty crest well, parting it to the right. He has red eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Shepherd business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business.
Ideals: Logical, Justice. Bonds: Job. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp. Jeweled anklet (2000 gp). Embroidered and bejeweled glove (2000 gp). A delicate silver chain set with a tourmaline (90 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).
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