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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heward Gracey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a spear. He has a long white beard with little hanging trinkets. His eyes are likewise blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Map Maker business at a young age. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He has worked as a Map Maker like his father before him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Depressed, Forgetful. Bonds: Job, Military, Adventurer. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Heward Gracey, Male Human Warrior 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. Freshwater pearl (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Fonkin Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. With a patchy silver beard and wild silver hair. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fonkin Timbers, Male Gnome Druid 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp.


Social Check DCs


Varg Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy brown pantaloons and a blue scarf. His hair is black and very short. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Hunter profession.

History: Born in the south his family was never financially stable. He worked as a nervous Seamstress and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Ugly, Mundane. Bonds: Job, Poor. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Varg Wheatley, Male Half-Orc Monk 7
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp. Malachite (6 gp). Amethyst (150 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Addington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man likes to wear brown tank tops with green pants. He has done his best to style his chestnut hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He has worked as a Bowyer like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Joker, Fighting. Bonds: Attractive, Job, Nature. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Lance Addington, Male Human Monk 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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