Tomi Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of the sun god on his torso, and carries scimitars. His silver hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make him almost putty in your hands.
History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Diggory Tattersall, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tattered old clothes. He has a small bristly mustache and wavy auburn hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family Diggory was born on a far eastern forest where he grew up under the tutelage of his father, an expert Butcher. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 87 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 400 gp. Eye agate (4 gp). Violet garnet (1000 gp). Rhodochrosite (4 gp). Chrysoberyl (60 gp). Sardonyx (30 gp).
Diggory Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin white vertical stripes and green pants. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Architect business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Architect job and began his own company from there.
Motivation: To be a Seamstress again; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 18 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 330 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barakas Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His hair is cut close to his head. He has a dull look in his gold eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He hasn't been sleeping well lately.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Family, Immigrant. Occupation: Ruler
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 10)
Armor Class 10
Hit Points 52 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6
Possessions: 1000 gp. Chalcedony (60 gp). Lapis lazuli (5 gp). Fiery yellow corundum (400 gp). Golden yellow topaz (300 gp). Jade (120 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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