Rangrim Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and wears white leather gloves, a white jacket, and tight pants. His right hand appears badly burned and disfigured. His hair is long and black with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He has amber eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Interpreter, who enjoyed hunting, Rangrim was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 3000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Melee.
Ur-Edin Tinley, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'6". He wears tan trousers with grey and blue striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a trident. He sports a long chestnut beard, and similarly colored long hair. He has blue eyes and a tan hat with a grey feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Ur-Edin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. He worked as a nervous Hunter and found it very stressful. He now owns his own business.
Motivation: He has decided he is irredeemable; and wants to open a new tavern
Bonds: Attractive, Military, Nature, Job, Criminal record. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
Possessions: Just what you see.
Modean Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Body Guard. His white hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: An old rival family wants him found.
Bonds: Job, Attractive, Rich, Immigrant, Family. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Elaim Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, yellow, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish chestnut hair is in a traditional bowl cut. His eyes are brown and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants his loneliness to end; and wants to raise his children well
Ideals: Gifted. Bonds: Has a crush, Rich, Adventurer, Family. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
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