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NPC Generator

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Advanced [show]


Ozyman Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. He wears his chestnut hair down. He has gleaming, smiling blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to get laid; and wants a kiss

Ideals: Fighting, Gifted. Flaws: Addict, Racist. Bonds: Has a crush. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ozyman Reedfellow, Male Halfling Expert 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp.


Social Check DCs


Spring In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears his lavender fur down. This green eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Spring embodies much of what other species detest in the Tabaxis. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Spring In Shadow, Male Tabaxi Commoner 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp. Red-brown spinel (120 gp).


Social Check DCs


Randal Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in black turtlenecks beneath a red coat with white slacks. He wears his golden hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with writing.

History: Born in the east to a Courier, Randal learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult.

Ideals: Optimist, Artistic, Gifted. Bonds: Attractive, Job. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Jacobs, Male Half-Elf Druid 8
Medium (4'10") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is still thick. He has several tiny amber earrings on each ear.

Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dreali took refuge in the ruined castle and found the beat up dagger and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor, Nature. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Dreali Sylvaranth, Male Elf Warlock 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 30 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)18 (+4) 9 (-1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Giant, Celestial, Halfling, Infernal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333110

Possessions: 2000 gp. Carved bone or ivory statuette (10 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (60 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs

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