Dreali Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his red hair to look like a famous performer. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dreali took refuge in the old dungeon and found the beat up rapier and armor he uses now. He now mingles about in high society.
Motivation: He would like to get married and retire; and wants his loneliness to end
Flaws: Sensitive, Antagonistic. Bonds: Rich, Nature, Has a crush. Occupation: Soapmaker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
Possessions: 300 gp. Peridot (30 gp). Moss agate (7 gp). 1 Half-Plate.
Aelar Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His white hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and wants to have a good time and be beloved
Ideals: Professionalism, Optimist. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 10 pp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy wooden shield.
Oppleby Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is brown. His amber eyes are passionate and lively.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his brother to traveling adventurers.
Flaws: Sensitive, Shy. Bonds: Attractive, Mentor. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 6000 cp. Brass mug with jade inlays (200 gp). 1 Banded mail.
Raam Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. His white hair is lengthy. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He receives visions of the future at random moments
History: He got into the Bather business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Bather.
Motivation: Wants to open a new tavern; and to settle down with his crush
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Has a crush, Job. Occupation: Bather
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 67 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Goblin, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 2000 sp.
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