Shifting Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His fur is yellow and curly. His eyes are a pleasant amber.
Personality: Prone to second guessing himself, he comes off as nervous. Shifting is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the north, but his parents moved at a very young age to the west. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 60 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +6
Possessions: 10000 sp. Lapis lazuli (14 gp). Red spinel (140 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delebean Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in green turtlenecks beneath a tan coat with blue slacks. His hair is auburn and curly. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Delebean was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Delebean's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and to get a good night's sleep
Flaws: Antagonistic, Impulsive, Disease, Insomniac. Occupation: Weaver
Voice: Italian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 300 gp.
Gimurt Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tattered old clothes. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gimurt hails from a village terrorized by orcs. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gimurt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He wants to get laid.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Has a crush, Enemies. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Malmûg Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears bulky white painted plate armor. His silver hair is braided into rings. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Junk Dealer. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Adventurer. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 65 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 6000 gp. Jade (120 gp). Moss agate (8 gp). Zircon (50 gp). Sard (50 gp). Fire opal (1300 gp). Silver pearl (120 gp). Chrysoberyl (120 gp). Red spinel (120 gp). Red garnet (120 gp). Star rose quartz (50 gp). 1 Medium magic item.
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