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NPC Generator

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Advanced [show]


Direcris Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He carries with him a set of greataxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His copper crest is braided into rings. He has gleaming, smiling red eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive, Rich, Family. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Direcris Mohradyllion, Male Dragonborn Paladin 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Raymond Bradford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His brown hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the north

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Mentor. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Raymond Bradford, Male Human Druid 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Cimer Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his ceremonial dagger. His dark red hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Cimer was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Passionate, Fighting. Flaws: Fearful. Bonds: Poor. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Cimer Art, Male Tiefling Fighter 10
Medium (6'8") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Gnoll, Infernal, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Morkral Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan small hat and tan clothes. He wears his brown hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Morkral is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Morkral was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better world.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Depressed. Bonds: Enemies, Family, Adventurer. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Morkral Foamtankard, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 260 gp.


Social Check DCs

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