Tod Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly rapiers and glaives. His chestnut hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.
Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Tod was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Stableman father left him crippled. Recently he has begun working with bootleggers and crooks.
Motivation: Many gnolls want him driven away.
Flaws: Disease, Antagonistic. Bonds: Poor, Criminal record, Enemies. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 48 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Undercommon, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.
Ortegar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He keeps his auburn hair in a pixie cut. His eyes are hazel and beady.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Jeweler.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 53 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Senteq Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His brown hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Senteq's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his writing dream.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Professionalism, Artistic, Entrepeneur. Bonds: Attractive. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 20 (+5) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Thunderstones.
Gerald Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in blue turtlenecks beneath a tan coat with pastel slacks. His top hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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