Beloril Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a white suit. His blonde hair is slicked back into a classic pompadour. His eyes are violet.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic, Artistic. Bonds: Attractive, Nature, Job. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 14
Hit Points 87 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Moonstone (50 gp). Bloodstone (50 gp). Malachite (16 gp). Deep blue spinel (1100 gp). Tourmaline (150 gp). Deep blue spinel (1100 gp). Deep green spinel (150 gp). Citrine (50 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kothûg Trollope, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear brown pants and tee shirts. His long blonde hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Kothûg hails from a village terrorized by dire rats. While studying, he fell in love. They married and had a son. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wishes to resurrect an old love; and he seems to be bored by most things
Ideals: Optimist. Flaws: Insane, Mundane. Bonds: In love, Enemies. Occupation: Seamstress
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40000 sp.
Lamlis Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats. He carries with him a set of longswords on his belt, each one with a ruby on the hilt. His red hair is singed and shortened. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to loving parents in a slum to the east. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and to clean up the streets
Ideals: Fighting. Flaws: Ugly, Fearful, Depressed. Bonds: Guardian, Poor. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 27 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 16000 sp. Jeweled electrum ring (2000 gp).
Cockaby Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He wears a colorful flower in his silver hair. His gray unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Persistence. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Violet garnet (600 gp). Onyx (70 gp). Freshwater pearl (6 gp). 1 Spyglass.
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