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NPC Generator

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Advanced [show]


Spring In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is red and curly. His eyes are likewise copper.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Adventurer, Military. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Spring In the Morning, Male Tabaxi Warlock 4
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 11 (+0)20 (+5)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp. Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Druuk Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears bulky black painted plate armor. His hair is blonde and very short. This violet eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Druuk Melancon, Male Half-Orc Ranger 6
Medium (6'4") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)6 (-2) 16 (+3)8 (-1)
Skills Intimidation +2, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. 1 Full Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Dain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and wears just a black suit. His hair is chestnut and very short. This amber eyed northerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also is a firm believer in the manly ideal.

History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Impulsive. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Dain Loderr, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)13 (+1) 11 (+0)7 (-2)
Skills Deception +0, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1000 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Kilvar Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly shortbows and hammers. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Jeweler business at a young age. Kilvar was born on a far northern mountains where he grew up under the tutelage of his father, an expert Jeweler. He became a Jeweler soon after.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Criminal record, Job, Immigrant, Rich. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kilvar Frostbeard, Male Dwarf Warlock 9
Medium (4'3") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1900 gp. Brown-green garnet (160 gp).


Social Check DCs

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