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NPC Generator

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Advanced [show]


William Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears dark leathers with embroidery. He sports a long chestnut beard, and similarly colored long hair. He has a tattooed face.

Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. William took refuge in the large cave and found the beat up falchion and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Addict. Bonds: Nature, Adventurer. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

William Erenaeth, Male Half-Elf Bard 15
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 58 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Medicine +7, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433

Possessions: 7000 gp. Bloodstone (70 gp). Violet garnet (1300 gp). Obsidian (14 gp). Aquamarine (1300 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple grey robe with pastel stripes complete with hood, and is pretty ugly. His auburn hair is cut short with large spiked bangs in the front. His eyes are gray and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a necromancer, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Gerbo Tarkelby, Male Gnome Expert 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)17 (+3) 16 (+3)17 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Elven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 40 pp. 1 Darkwood Buckler.


Social Check DCs


Eberk Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. He wears his blonde hair up. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy, PTSD. Bonds: Attractive, Religious, Military. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Eberk Stoutale, Male Dwarf Adept 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs


Rolen Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. He has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Rolen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He has never given up on his singing dream.

Motivation: Money/treasure.

Ideals: Joker, Artistic. Flaws: Hedonist. Bonds: Attractive, Rich, Slave. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Rolen Xistsrith, Male Half-Elf Expert 4
Medium (5'0") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs

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