Two Llamas Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His broad hat is riddled with cuts and holes. His eyes are likewise blue.
Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Gifted from a young age, Two Llamas studied abroad. After coming to the age of reason, Two Llamas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 260 pp.
Flask Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely green suit with black socks and a vest with buckled shoes. His fur is greying and his face has many wrinkles. His blue eyes peer out from beneath his Stetson green hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Ploughman profession.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Barkeep.
Motivation: Many brigands want him driven away; and he wants nothing more than to rejoin the army
Ideals: Professionalism, Gifted. Bonds: Job, Military, Enemies. Occupation: Barkeep
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 24 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 280 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gildmak Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His hair is long and chestnut with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 67 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: A miniature golden chest with tiny emeralds lining the top (60 gp).
Tree Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear green clothing when he does not wear armor. He keeps his orange fur in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Tree will drive conversation. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: When he was but 4 years old his parents immigrated from the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tree. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Immigrant, Criminal record, Job. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 66 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 60 pp.
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