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NPC Generator

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Advanced [show]


Gomory Merton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy tan suit. His auburn hair is braided into rings. He has gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. He left for the west, certain he would find work there.

Motivation: Revenge.

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Enemies, Rich. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Gomory Merton, Male Human Rogue 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)18 (+4) 11 (+0)10 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Elven, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Oskar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Opinionated, Artistic. Flaws: Ugly. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Oskar Daerdahk, Male Dwarf Aristocrat 5
Medium (4'5") Dwarf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)12 (+1) 9 (-1)10 (+0)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Richard Ashton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large black jacket. He sports a long red beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: Gifted from a young age, Richard studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He now spends his time doing works of charity.

Motivation: Expand his business.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Insane, Shy. Bonds: Job. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Ashton, Male Human Rogue 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)18 (+4)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Rangrim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red coat over a grey low-cut shirt, and a feathered hat upon his head. His tied-back hair is blonde. His violet eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered writing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Artistic. Flaws: Greedy. Bonds: Adventurer, Criminal record, Rich. Occupation: Navigator

Voice: German accent

Attributes [hide]

Rangrim Brazzik, Male Dwarf Cleric 4
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 6000 cp. Alexandrite (200 gp). Tiger eye turquoise (4 gp). Rose (70 gp).


Social Check DCs

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